RSL player ratings: Missed opportunities lead to a 2-2 draw

Ravell Call, Deseret News

Real Salt Lake forward Joao Plata has his shot blocked by Columbus Crew goalkeeper Zack Steffen during Major League Soccer in Sandy on Saturday, July 29, 2017.

SANDY — Both Real Salt Lake and Columbus Crew had chances to pull away in the 2-2 draw at Rio Tinto Stadium Saturday.

Here are RSL’s player ratings:

GK Nick Rimando (4): Usually pretty clean in the box, Rimando had a rough go of it Saturday. Columbus’ first goal, which came in the 16th minute, would have been a tough save, but his second half was rough. Up 2-1 at the 60-minute mark, Rimando allowed a Columbus attacker to dribble around him, which set up a relatively easy goal.

D Danilo Acosta (5): The entire back line struggled at different points for RSL, and Acosta was beat on a through ball, which set up the mess in the back end that led to Columbus’ first goal. He nearly made up for it a few times with clean balls into the box from long distance, but was not able to set anybody up to score.

D Justen Glad (4.5): On Columbus’ second goal, Glad was beat on a through ball that eventually set up the score. He also narrowly avoided giving up a winner in the 72nd minute, trying to play Columbus offside. However, the striker did not hit the ball cleanly, and it sailed harmlessly wide.

D Marcelo Silva (5): Silva let the ball get through his legs from the back line, leading to the first Columbus goal, and fell down before he could make an attempt at a block.

D Tony Beltran (6): Of all the defenders, Beltran was the least to blame for the two goals. He made a few attacking runs as well, pushing forward from the back, which set up some of the chances RSL had in the attacking third.

M Stephen Sunday (6.5): “Sunny” had another solid day at midfield, holding possession and making crisp passes throughout the match. He was not directly involved in either goal, but was seen all over the pitch making both attacking and defensive plays.

M Kyle Beckerman (7): Though he did not get…

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