Mass Effect Andromeda release date: BioWare talk Day One patch and new updates | Gaming | Entertainment

The Mass Effect Andromeda release date is set for March 21 in North America and March 23 in the UK on PS4, Xbox One and PC.

Early reviews are most certainly mixed for the new sci-fi title, with many outlets criticising the bugs and glitches, although praise has been reserved for the size and scope of the game, not to mention the combat and visuals.

This has led to fans playing the game via EA Early Access to ask whether there was the chance of a Day One being deployed to help smooth out some of the stutters spotted so far.

While Andromeda’s lead designer, Ian Frazier, ruled out improving the character models so soon, “At day 1? No, that ship has sailed,” other problems are being fixed BEFORE launch.

“We released a patch 1.04 today which, among other things, fixes the Corsair black screen,” Frazier added today, before confirming that it also fixes multiplayer sound issues.

“The team’s working very hard to address issues. More patches to come,” Frazier added.

The new Mass Effect Andromeda update is set to be followed by another focusing on server side data fixes, which will address some challenges that can currently not be completed.

While the first reviews of the game have been mixed, focusing on both gameplay and glitches, there is one controversy that BioWare look set to avoid.

Mass Effect Andromeda will have multiplayer missions that tie into the single player campaign – but unlike Mass Effect 3 this will NOT be mandatory.

When Mass Effect 3 was released five years ago, BioWare were criticised for how players had to raise their ‘Galactic Readiness’ level.

To get the best ending for the single player campaign in Mass Effect 3, players had to increase their readiness for the impending Reaper war by taking part in multiplayer missions.

The move sparked outrage among the players – along with the controversial original endings for Mass Effect 3.

Mass Effect Andromeda lead developer Frazier has confirmed that the transition between the multiplayer Strike Missions and…

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