DML Conference Targets Digital Citizenship

The 8th annual Digital Media and Learning Conference takes place Oct. 4-6 at UC Irvine.

At a time when we are increasingly faced by serious social challenges, learning with and through others is crucial to our social futures.

EVENT: Civic engagement in a networked world will be the featured discussion at the 8th annual Digital Media and Learning Conference this year.

“At a time when we are increasingly faced by serious social challenges — of living together in dignified ways, of electoral meddling and fake news, of changes in what work we do and how we work, of health care provision, of climate change and climatic challenges, racial aggression and violence — learning with and through others is crucial to our social futures,” said David Theo Goldberg, director of the University of California Humanities Research Institute and executive director of the DML Research Hub, which organizes the annual conference. “The DML Conference this year takes up these questions collectively, looking to develop creative networks, thought leadership, and learning practices critical for advancing digital citizenship.”

WHEN: All day, Oct. 4-6

WHERE: UC Irvine, Student Center (bldg. 113, grid E8 on campus map: http://bit.ly/2cqfB8r)

WHY: “The conference is the annual event that brings together scholars, educators, and technologists who are exploring how new technologies can best serve the needs of all learners and the public interest,” said Mimi Ito, research director of the DML Hub, co-founder of the Connected Learning Alliance and UC Irvine cultural anthropologist who specializes in learning and directs the Connected Learning Lab. “Our community is a unique and catalytic blend of innovators working in a wide range of organizations, united by a shared commitment to equity and a learner-centered approach.”

HIGHLIGHTS:

Oct. 4, all day — “Pre-Conference Workshops.” Featuring eight half- and full-day workshops, topics range from preparing teachers for the connected learning ecology to learning analytics, program evaluation, game design and tackling problems in research and practice.

Oct 5, 9 a.m. — The keynote address, will be delivered by danah boyd, a principal researcher at Microsoft Research and the…

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