Boink Live Streaming Has Immersed Its Technology into The Fourth Industrial Revolution Through Social Media, Fusion, And Augmented Reality.

All the generations

BONK BE. LIVE FOR A BETTER LIFE

Each generation has been involved in advancing the world and technology. The First Industrial Revolution used water and steam power to mechanize production. The Second used electric power to create a mass production. The Third used electronics and information technology to automate production. Now a Fourth Industrial Revolution is building on the Third, the digital revolution that has been occurring since the middle of the last century. It is characterized by a fusion of technologies that is blurring the lines between the physical, digital, and biological spheres.

The possibilities of billions of people connected to mobile devices using the “Bonk Be. Live ” application has now become possible. This new Bonk Be. Live application has been developed by many countries all working in conjunction with Boink Live Streaming Corporation with full collaboration with Imagically, and its technology builders IDAP from Ukraine and Castle productions from Indonesia, including a host of other nerds and geeks specializing in high tech physiques using algorithms for virtual and augmented reality.

The world is now in the fourth revolution being driven by Generation Z. While the Millennials push new technology, Generation X manages it and the Baby Boomers take charge and Roll it out. This fourth revolution is being multiplied by emerging technology breakthroughs in fields such as artificial intelligence, robotics, the Internet of Things, autonomous vehicles, 3-D printing, nanotechnology, biotechnology, materials science, energy storage, and quantum computing.

Boink live streaming corporation has spent millions to immerse its new Bonk Be. Live application with proprietary artificial intelligence and its new streaming technology to work in the future for the Gen Alpha generation while focusing on the Internet of Things (IoT) which is a system of interrelated computing devices, mechanical and digital machines, objects, animals or people that are provided with unique identifiers and the ability to transfer data over a network without requiring human-to-human or human-to-computer interaction.

“Social platforms today have evolved into live streaming broadcasts being used as a tool…

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